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Jonathan Hicks

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Jonathan Hicks

Jonathan is the director of Maven Games. He blogs and records podcast episodes several times a week. Whenever he isn't doing anything else, he designs games.

Black Rose Wars

KS Spotlight: Black Rose Wars

There are an awful lot of boardgame projects on Kickstarter at any one time (currently 270 as I write this), with new ones appearing every day.  How do you keep track?  Well, to help...
Priests of Ra

Classics: Ra

Ra is one of my favourite Reiner Knizia games, which is saying a lot.  Reiner Knizia is a great designer and has designed a staggering number of games.  I think it is probably the...
Copyright Theft

Copyright and Theft

What happens if you design a game, show it to a publisher and then they steal your idea and make the game without you?!  Is there anything you can do?  As a designer, do...
Tichu Hand

Top 10 Small Games – Part 2

Maybe you’re going on holiday and you want to bring a few small games with you, but luggage space is an issue.  Maybe you’re travelling on a train and need a small footprint game...
Perudo

Top 10 Small Games – Part 1

I went boating with my extended family last week to the Norfolk Broads – a particularly attractive part of the country with lots of wildlife and a thriving thatch industry.  We had no computers,...
Kingdom Death Monster

The 10×10 Challenge – Part 3

Last week I explained what the 10×10 challenge was (essentially, you try to play ten specific games ten times throughout the year) and we covered my first five picks for the list.  I spent...
Hanabi Spiral

The 10×10 Challenge – Part 2

Earlier in the week, I went through my motivation (or lack of it initially!) for taking part in the 10×10 challenge this year and how much I’ve been enjoying it.  It’s been particularly fun...
TI4 Gameplay

The 10×10 Challenge – Part 1

At the start of the year, my friend Steve approached me and asked if I wanted to take part in the 10×10 challenge at The Dice Cup (my local boardgame café). “What’s that?”  I...
Agra Board

The End of the Game

Have you ever been playing a game where you’re slowly building your engine, you’re ready to start raking in the victory points (VPs) and then suddenly the game ends?  “What?!  No!  I need five...
Page Quest

Print and Play

A few weeks ago, I backed Page Quest on Kickstarter.  The game was delivered within a few weeks of the campaign ending.  How did they manage to deliver so quickly?  It was a Print...