Browsing Category

Design

Agricola

Designer Spotlight: Uwe Rosenberg

Uwe Rosenberg is one of a very select few designers whose games I will buy sight unseen.  He has a very consistent style that I really like, on the whole. There have been games...
Escape from 100 Million BC

Designer Spotlight: Kevin Wilson

Kevin Wilson is one of those designers whose name always sounded familiar to me, but when pressed, I would have struggled to name any of his games.  He’s a Fantasy Flight big box designer...
Santorini

Why don’t abstract games have theme?

Abstract games, by definition, have very little (or no) theme.  I’ve always just taken that for granted.  “Of course it doesn’t have any theme – it’s an abstract game!” But recently, I’ve started questioning...
7 Wonders

Designer Spotlight: Antoine Bauza

As well as designing a significant number of games on his own, Antoine Bauza has collaborated with a surprising number of other well-known designers: Bruno Cathala, Ludovic Maublanc, Bruno Faidutti, Frédéric Henry to name...
Amun-Re

Designer Spotlight: Reiner Knizia

Reiner Knizia is the most prolific designer I know of.  He has designed not only a tremendous number of games over the years, but a tremendous number of good games. He has achieved a...
Failure

Dealing with Failure

It’s been a bad week this week.  A number of things that I’ve tried to do have failed.  A couple of things in particular I’ve been working on for literally years and they seem...

Designer Spotlight: Vlaada Chvátil

Vlaada Chvátil is without doubt my favourite designer, so I’m shamelessly kicking off our Designer Spotlight series by picking the one I like the most.  In this series, we’ll try to get an overview...
Old Man at the Station

Downtime

I hate downtime in games.  The times when you sit there waiting for your turn and there’s nothing you can do.  For various reasons you can’t plan what you will do on your turn...
Shared Idea

Designing with Others

Most people who have had a go at designing a game jot down a few ideas, raid their games collection for components and then have a play… on their own.  They don’t usually show...

Dice

Possibly the oldest game component in existence, dice have ruled the fate of many gamblers, Cthulian monster hunters and would-be world conquerors.  Dice seem to be used in games today more than they ever...