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Euro

Arkham Horror Boxfront

Classics: Arkham Horror

Back in 2005, when gaming was ruled by dry Euros (at least, the BGG rankings were), what was missing was adventure.  The kind that could suck you into another time and place.  The kind...
Rising Sun

Rising Sun

Rising Sun is the latest dudes-on-a-map game from CMON.  It was designed by Eric M. Lang, the designer of Blood Rage (among many other games), who is now CMON’s resident designer.  It was on...
Myth Dark Frontier

Myth: Dark Frontier

Myth is one of my Top 10 Games of All Time.  So when Myth: Dark Frontier was announced, I was very interested, assuming it was an expansion for Myth.  Not so, however.  Dark Frontier...
Risk Legacy

Legacy Games – Part 1

Back in 2011, a game called Risk Legacy came out.  It was a campaign version of Risk with a rather significant twist.  Just in case you’re not familiar with Risk, it’s a fairly basic...
Puerto Rico

Classics: Puerto Rico

Back when I only owned half a dozen games and £40 seemed like an awful lot to pay for a single boardgame, the games I owned saw a lot of play.  None of them...
Terra Mystica vs Gaia Project

Terra Mystica vs Gaia Project

Terra Mystica is one of my top ten games of all time.  I’ve played it and played it over the years.  When I heard that they were retheming Terra Mystica in space (Gaia Project),...
Ticket to Ride Europe

Educational Games for Children – Part 2

Last week we discussed a few principles for playing educational games with children.  Games that will allow them to play increasingly complex and (hopefully for you!) more interesting games as the years go by....
Mombasa

Designer Spotlight: Alexander Pfister

Alexander Pfister will always have a place in my heart as Great Western Trail was the first game we ever reviewed on the Boardgame Opinions channel. Despite only designing his first game in 2010...
Battlestar Galactica

Games that Tell Stories

A couple of weeks ago we looked at Ignacy Trzewiczek in our Designer Spotlight.  He is the founder of Portal Games, whose tagline is ‘Board games that tell stories’.  That’s very much the mantra...
Luna

Designer Spotlight: Stefan Feld

I always used to be lukewarm on Stefan Feld’s games.  However, the more I play them, the more I like them.  Why would I keep playing his games if I wasn’t that keen?  My...