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Legacy of Dragonholt

Flavour Text

Many games include flavour text in them.  Whether it’s a short sentence on the bottom of a card or entire page of backstory on a character you’ve picked, flavour text is an often-ignored component....
Solo Chess

Top 5 Solo Games

I don’t play solo games that often.  Life is frequently too busy and I usually prefer to play games with others if possible.  However, every now and then when I have some free time,...
Laruna

How to Vet a Kickstarter Project – Part 2

Last week we looked at the importance of checking the start and end dates of the project, the funding goal, the number of backers and the history of the project creator.  Today we consider...

Top 10 Anticipated Games of 2018 – Part 1

It seems to be doing the rounds.  Everywhere you look, someone is doing an Anticipated Games of 2018 list.  I’ve watched or read a few and I’ve actually found them quite interesting.  It can...
Orléans vs Altiplano

Orléans vs Altiplano

I really like the deck building mechanism in general.  I was a big fan of Dominion when it came out, but deck building seems to have been done to death in recent years.  However,...
Dominion

Classics: Dominion

Today begins a new series looking at some of the great games from yesteryear.  Games that you may have heard people talking about, but never got around to playing.  Games that have stood the...
Marvel Legendary

Educational Games for Children – Part 1

In the previous post, we looked at educational games for pre-schoolers.  Once your child can read reasonably confidently, it opens up a slew of new possibilities for gaming.  If they can read before starting...
Eldritch Horror

Designer Spotlight: Corey Konieczka

I always associate Corey Konieczka with Kevin Wilson.  They have both designed a significant number of big-box Fantasy Flight games, and frequently collaborate with other designers, as is the Fantasy Flight way. Once again,...

Designer Spotlight: Ignacy Trzewiczek

When I first saw Ignacy Trzewiczek’s name on the box of Robinson Crusoe, I didn’t even try to pronounce it!  Like many Polish names, there always seemed to be too many unusual consonants to...
Luna

Designer Spotlight: Stefan Feld

I always used to be lukewarm on Stefan Feld’s games.  However, the more I play them, the more I like them.  Why would I keep playing his games if I wasn’t that keen?  My...