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Theme

Orléans vs Altiplano

Orléans vs Altiplano

I really like the deck building mechanism in general.  I was a big fan of Dominion when it came out, but deck building seems to have been done to death in recent years.  However,...
Dominion

Classics: Dominion

Today begins a new series looking at some of the great games from yesteryear.  Games that you may have heard people talking about, but never got around to playing.  Games that have stood the...
Marvel Legendary

Educational Games for Children – Part 1

In the previous post, we looked at educational games for pre-schoolers.  Once your child can read reasonably confidently, it opens up a slew of new possibilities for gaming.  If they can read before starting...
Eldritch Horror

Designer Spotlight: Corey Konieczka

I always associate Corey Konieczka with Kevin Wilson.  They have both designed a significant number of big-box Fantasy Flight games, and frequently collaborate with other designers, as is the Fantasy Flight way. Once again,...

Designer Spotlight: Ignacy Trzewiczek

When I first saw Ignacy Trzewiczek’s name on the box of Robinson Crusoe, I didn’t even try to pronounce it!  Like many Polish names, there always seemed to be too many unusual consonants to...
Luna

Designer Spotlight: Stefan Feld

I always used to be lukewarm on Stefan Feld’s games.  However, the more I play them, the more I like them.  Why would I keep playing his games if I wasn’t that keen?  My...
Game Collection

My Top 30 Games of All Time 2017

A few years ago, Tom Vasel started releasing a video series called “Tom Vasel’s Top 100 Games of All Time”.  I was intrigued.  Each video covered 10 games and he gradually worked his way...

Designer Spotlight: Eric M. Lang

Eric M. Lang has risen to fame in recent years and has become a very hot property.  His game releases always generate a lot of buzz in the industry.  So much so, in fact,...
Escape from 100 Million BC

Designer Spotlight: Kevin Wilson

Kevin Wilson is one of those designers whose name always sounded familiar to me, but when pressed, I would have struggled to name any of his games.  He’s a Fantasy Flight big box designer...
Santorini

Why don’t abstract games have theme?

Abstract games, by definition, have very little (or no) theme.  I’ve always just taken that for granted.  “Of course it doesn’t have any theme – it’s an abstract game!” But recently, I’ve started questioning...