Lord of the Rings: Journeys in Middle-Earth
I fell in love with Fantasy Flight’s Mansions of Madness 2nd Ed when I first ran the companion app. It made so many aspects of gaming (setting up, keeping track of monster health, random...
Star Wars: Outer Rim
When Fantasy Flight acquire a licence, they sure make the most of it! In this case, the Star Wars games just keep coming and coming. From RPGs to war games to LCGs, Fantasy Flight...
Heroes of Terrinoth
I’m a big fan of co-op games, particularly if they’re thematic and provide a sense of adventure. So when I heard about a new game from Fantasy Flight set in the Descent universe, I...
Flavour Text
Many games include flavour text in them. Whether it’s a short sentence on the bottom of a card or entire page of backstory on a character you’ve picked, flavour text is an often-ignored component....
Designer Spotlight: Corey Konieczka
I always associate Corey Konieczka with Kevin Wilson. They have both designed a significant number of big-box Fantasy Flight games, and frequently collaborate with other designers, as is the Fantasy Flight way. Once again,...
Death of a Publisher
I’ve decided to interrupt our usual Designer Spotlight series to talk about a publisher today. I received some sad news yesterday: Megacon Games are calling it a day. You may be forgiven for not...
Designer Spotlight: Kevin Wilson
Kevin Wilson is one of those designers whose name always sounded familiar to me, but when pressed, I would have struggled to name any of his games. He’s a Fantasy Flight big box designer...
Companion Apps
Last year, Fantasy Flight released the second edition of a game called Mansions of Madness. It was one of the first games that required a companion app to play. They provided absolutely no alternative...
Miniatures
Last weekend I took the plunge and bought the Dark Souls boardgame. In case you’re not familiar with it, it’s based on a very popular (and very hard) series of computer games. The in-joke...